eva0.4.1源码看看3

2023-01-31 01:01:56 源码 eva0 4.1

#ifndef EVANETWORK_H
#define EVANETWORK_H
#include <qobject.h>
#include <qhostaddress.h>
class EvaSocket;
class EvaHttpProxy;
class EvaNetwork : public QObject{
    Q_OBJECT
public:
    enum Type { UDP, tcp, HTTP_Proxy}; //3种方式,可以好好看看http代理,这方面技术没研究过
    enum Event { Init, Connecting, Ready, Failed, None, BytesReadWrong,
            Proxy_None, Proxy_TCP_Ready, Proxy_Connecting, Proxy_Ready,
                Proxy_Need_Auth, Proxy_Read_Error, Proxy_Error  };
    EvaNetwork(const QHostAddress &host, const short port, const Type type = UDP);//默认是udp
    ~EvaNetwork();
     //哦。有server,那么服务器部分的程序,有吗 
    void setServer(const QHostAddress &address, const short port);
    const QHostAddress &getHostAddress() const;  // if it's Http Proxy, return the proxy's address
    const short getHostPort() const;
                                        
    void setDestinationServer(const QString &server, const short port); // for Http Proxy only;
        void setAuthParameter(const QString &username, const QString &passWord);//代理认证?
    void setAuthParameter(const QCString &param);
    void newURLRequest();
    void connect();
                                        
    bool read(char *buf, int len);
    bool write(const char *buf, const int len);
    void setWriteNotifierEnabled(bool enabled);
    void close();
    const Type connectionType() { return type; }
    const QHostAddress getSocketIp();
    const unsigned int getSocketPort();
signals:
    void isReady();
    void dataComming(int);
    void exceptionEvent(int); // all in enum type Event;
    void writeReady();
private:
    EvaSocket *socket; //基本socket
    Type type;
private slots:
    void processProxyEvent(int);
};
#endif

                
#include "evanetwork.h"
#include "evasocket.h"
                
EvaNetwork::EvaNetwork(const QHostAddress &host, const short port, const Type type)
    :socket(NULL)
{
    this->type = type;
    switch(type){
    case UDP:
        socket = new EvaSocket(host, port);  // default is UDP
        QObject::connect(socket, SIGNAL(isReady()), this, SIGNAL(isReady()));//socket--->this
        QObject::connect(socket, SIGNAL(writeReady()), SIGNAL(writeReady()));
        QObject::connect(socket, SIGNAL(receivedData(int)), this, SIGNAL(dataComming(int)));
        QObject::connect(socket, SIGNAL(exceptionEvent(int)), this, SLOT(processProxyEvent(int)));
        break;
    case TCP:
        socket = new EvaSocket(host, port, EvaSocket::TCP);
        QObject::connect(socket, SIGNAL(isReady()), this, SIGNAL(isReady()));
        QObject::connect(socket, SIGNAL(writeReady()), SIGNAL(writeReady()));
        QObject::connect(socket, SIGNAL(receivedData(int)), this, SIGNAL(dataComming(int)));
        QObject::connect(socket, SIGNAL(exceptionEvent(int)), this, SLOT(processProxyEvent(int)));
        break;
    case HTTP_Proxy:
        socket = new EvaHttpProxy(host, port);
        QObject::connect(socket, SIGNAL(proxyWriteReady()), SIGNAL(writeReady()));
        QObject::connect(socket, SIGNAL(proxyEvent(int)), this, SLOT(processProxyEvent(int)));
        QObject::connect(socket, SIGNAL(dataArrived(int)), this, SIGNAL(dataComming(int)));
        QObject::connect(socket, SIGNAL(socketException(int)), this, SIGNAL(exceptionEvent(int)));
        break;
    default:
        socket = new EvaSocket(host, port);  // default is UDP
        break;
    }
}
EvaNetwork::~EvaNetwork()
{
    if(socket) delete socket;
}
                
void EvaNetwork::setServer(const QHostAddress &address, const short port)
{
    socket->setHost(address, port); 
}
const QHostAddress &EvaNetwork::getHostAddress() const
{
    return socket->getHostAddress();
}
const short EvaNetwork::getHostPort() const
{
    return socket->getHostPort();
}
void EvaNetwork::setDestinationServer(const QString &server, const short port) // for Http Proxy only;
{
    if(type != HTTP_Proxy) return;
    //看来在这个类EvaHttpProxy里,实现了http代理,得详细看看
    ((EvaHttpProxy*)(socket))->setDestinationServer(server, port);
}
void EvaNetwork::setAuthParameter(const QString &username, const QString &password)
{
     ((EvaHttpProxy*)(socket))->setAuthParameter(username, password);
}
void EvaNetwork::setAuthParameter(const QCString &param)
{
    ((EvaHttpProxy*)(socket))->setBase64AuthParam(param);
}
void EvaNetwork::newURLRequest()
{
    ((EvaHttpProxy*)(socket))->tcpReady();
}
void EvaNetwork::connect()
{
    socket->startConnecting();
}
bool EvaNetwork::read(char *buf, int len)
{
    return socket->read(buf, len);
}
bool EvaNetwork::write(const char *buf, const int len)
{
    return socket->write(buf, len);
}
//什么东西都是socket实现的,这里只是封装了一下
void EvaNetwork::setWriteNotifierEnabled(bool enabled)
{
    socket->setWriteNotifierEnabled(enabled);
}
void EvaNetwork::processProxyEvent(int num)
{
    if(type != HTTP_Proxy){
        switch(num){
        case EvaSocket::Init:
        case EvaSocket::Connecting:
        case EvaSocket::Ready:
        case EvaSocket::Failed:
        case EvaSocket::None:
        case EvaSocket::BytesReadWrong:
            emit exceptionEvent(num);
            break;
        }
        }else{
            switch(num){
        case EvaHttpProxy::Proxy_None:
        case EvaHttpProxy::Proxy_TCP_Ready:
        case EvaHttpProxy::Proxy_Connecting:
            break;
        case EvaHttpProxy::Proxy_Ready:
            emit isReady();
            break;
        case EvaHttpProxy::Proxy_Need_Auth:
            emit exceptionEvent(Proxy_Need_Auth);
            break;
        case EvaHttpProxy::Proxy_Read_Error:
            emit exceptionEvent(Proxy_Read_Error);
            break;
        case EvaHttpProxy::Proxy_Error:
            emit exceptionEvent(Proxy_Error);
            break;
        }
        }
}
void EvaNetwork::close( )
{
    socket->closeConnection();
}
const QHostAddress EvaNetwork::getSocketIp( )
{
    if(socket) return socket->getSocketAddress();
    return QHostAddress();
}
const unsigned int EvaNetwork::getSocketPort( )
{
    if(socket) return socket->getSocketPort();
    return 0;
}


还是没啥具体实现,还是继续找最底层的socket函

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