Android开发Kotlin实现圆弧计步器示例详解

2022-11-13 11:11:05 示例 详解 圆弧

效果图

定义控件的样式

看完效果后,我们先定义控件的样式

<!-- 自定义View的名字 StepView -->
        <!-- name 属性名称  fORMat 格式
        string 文字    color 颜色    dimension 字体大小
        integer 数字   reference 资源或者颜色
        -->
<declare-styleable name="StepView">
        <attr name="borderWidth" format="dimension" />
        <attr name="outColor" format="color" />
        <attr name="innerColor" format="color" />
        <attr name="unit" format="string" />
        <attr name="currentStep" format="integer" />
        <attr name="maxStep" format="integer" />
    </declare-styleable>

自定义StepView

接下来我们自定义一个StepView(记步的View)

package cn.wwj.customview.widget
import android.animation.ValueAnimator
import android.content.Context
import android.graphics.canvas
import android.graphics.Paint
import android.graphics.Rect
import android.graphics.RectF
import android.util.AttributeSet
import android.util.Log
import android.util.TypedValue
import android.view.animation.AccelerateInterpolator
import androidx.appcompat.widget.AppCompatTextView
import cn.wwj.customview.R
class StepView : AppCompatTextView {
    
    private var mCurrentStep: Int = 0
    
    private var mMaxStep: Int = 100
    
    private var mUnit: String?
    
    private var mBorderWidth: Float = dp2px(6F)
    
    private var mOuterColor: Int = resources.getColor(android.R.color.holo_blue_light)
    
    private var mInnerColor: Int = resources.getColor(android.R.color.holo_red_light)
    
    private var mArcPaint: Paint = Paint()
    
    private var mTextPaint: Paint = Paint()
    
    private val TAG = javaClass.simpleName
    
    private var mStartAngle = 135F
    
    private var mSweepAngle = mStartAngle * 2
    
    private val mArcRect = RectF()
    
    private val mTextRect = Rect()
    
    private var valueAnimator: ValueAnimator? = null
    
    private val MAX_PROGRESS = 100F
    constructor(context: Context)
            : this(context, null)
    constructor(context: Context, attrs: AttributeSet?)
            : this(context, attrs, 0)
    constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int)
            : super(context, attrs, defStyleAttr) {
        val appearance = context.obtainStyledAttributes(attrs, R.styleable.StepView)
        mBorderWidth = appearance.getDimension(R.styleable.StepView_borderWidth, mBorderWidth)
        mOuterColor = appearance.getColor(R.styleable.StepView_outColor, mOuterColor)
        mInnerColor = appearance.getColor(R.styleable.StepView_innerColor, mInnerColor)
        mUnit = appearance.getString(R.styleable.StepView_unit)
        mCurrentStep = appearance.getInt(R.styleable.StepView_currentStep, 0)
        mMaxStep = appearance.getInt(R.styleable.StepView_maxStep, mMaxStep)
        appearance.recycle()
        setPaint()
    }
    
    private fun setPaint() {
        // 画笔的颜色
        mArcPaint.color = mOuterColor
        // 抗抖动
        mArcPaint.isDither = true
        // 抗锯齿
        mArcPaint.isAntiAlias = true
        // 画笔的样式描边,笔划突出为半圆
        mArcPaint.style = Paint.Style.STROKE
        // 设置描边的线帽样式
        mArcPaint.strokeCap = Paint.Cap.ROUND
        // 设置描边的宽度
        mArcPaint.strokeWidth = mBorderWidth
        // 画笔的颜色
        mTextPaint.color = currentTextColor
        // 抗抖动
        mTextPaint.isDither = true
        // 抗锯齿
        mTextPaint.isAntiAlias = true
        // 画笔的样式描边,笔划突出为半圆
        mTextPaint.style = Paint.Style.FILL
        // 设置描边的线帽样式
        mTextPaint.strokeCap = Paint.Cap.ROUND
        // 设置文本大小
        mTextPaint.textSize = textSize
    }
    override fun onMeasure(widthMeasureSpec: Int, heightMeasureSpec: Int) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec)
        
        val widthSize = MeasureSpec.getSize(widthMeasureSpec)
        val heightSize = MeasureSpec.getSize(heightMeasureSpec)
        
        val result = if (widthSize > heightSize) {
            heightSize
        } else {
            widthSize
        }
        
        setMeasuredDimension(result, result)
    }
    override fun onDraw(canvas: Canvas?) {
        // 将矩形设置为 (0,0,0,0)
        mArcRect.setEmpty()
        mTextRect.setEmpty()
        // 圆弧矩形左边距,顶边距,右边距,底边距
        val left = mBorderWidth / 2
        val top = mBorderWidth / 2
        val right = width - mBorderWidth / 2
        val bottom = height - mBorderWidth / 2
        mArcRect.set(left, top, right, bottom)
        // 绘制外部圆弧
        mArcPaint.color = mOuterColor
        canvas?.drawArc(mArcRect, mStartAngle, mSweepAngle, false, mArcPaint)
        // 绘制内部部圆弧
        mArcPaint.color = mInnerColor
        val sweepAngle = mCurrentStep * 1F / mMaxStep * mSweepAngle
        canvas?.drawArc(mArcRect, mStartAngle, sweepAngle, false, mArcPaint)
        val stepText = if (mUnit != null) {
            "$mCurrentStep $mUnit"
        } else {
            mCurrentStep.toString()
        }
        // 获取文本的宽高
        mTextPaint.getTextBounds(stepText, 0, stepText.length, mTextRect)
        val textX = width / 2F - mTextRect.width() / 2
        val textY = height / 2F + getBaseline(mTextPaint)
        // 绘制文本,第二个参数文本的起始索引,第三个参数要绘制的文字长度
        // 开始绘制文字的x 坐标 y 坐标
        canvas?.drawText(stepText, 0, stepText.length, textX, textY, mTextPaint)
    }
    
    fun setProgress(progress: Int, duration: Long = 350) {
        valueAnimator?.cancel()
        valueAnimator = null
        val step = (progress / MAX_PROGRESS * mMaxStep).toInt()
        valueAnimator = ValueAnimator.ofInt(mCurrentStep, step.coerceAtMost(mMaxStep))
        valueAnimator?.duration = duration
        valueAnimator?.interpolator = AccelerateInterpolator()
        valueAnimator?.addUpdateListener {
            mCurrentStep = it.animatedValue as Int
            Log.d(TAG, "------$mCurrentStep")
            invalidate()
        }
        valueAnimator?.startDelay = 10
        valueAnimator?.start()
    }
    
    fun setMaxStep(maxStep: Int, duration: Long = 0) {
        mMaxStep = maxStep
        val progress = (mCurrentStep * 1F / mMaxStep * 100).toInt()
        setProgress(progress, duration)
    }
    
    fun setCurrentStep(currentStep: Int, duration: Long = 200) {
        mCurrentStep = currentStep
        val progress = (mCurrentStep * 1F / mMaxStep * 100).toInt()
        setProgress(progress, duration)
    }
    
    override fun onDetachedFromWindow() {
        super.onDetachedFromWindow()
        valueAnimator?.cancel()
        valueAnimator = null
    }
    private fun dp2px(value: Float): Float {
        return TypedValue.applyDimension(
            TypedValue.COMPLEX_UNIT_DIP, value, resources.displayMetrics
        )
    }
    
    private fun getBaseline(paint: Paint): Float {
        val fontMetrics: Paint.FontMetrics = paint.fontMetrics
        return (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom
    }
}

绘制圆弧是是从3点中开始,它位于0度。比如我们可以试试绘制0到90度的圆弧,多试试几次,你很快就能明白了额

绘制文本坐标

绘制文本横坐标是控件宽度的一半减去字体宽度的一半,绘制文本的纵坐标是控件高度的一半加上文字的基线。

文字基线我们看个图清楚了

Android获取中线到基线距离

Android获取中线到基线距离的代码,实际获取到的Ascent是负数


    private fun getBaseline(paint: Paint): Float {
        val fontMetrics: Paint.FontMetrics = paint.fontMetrics
        return (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom
    }

项目地址 :https://GitHub.com/githubwwj/MyAndroid

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