Go语言Grpc Stream的实现
Stream Grpc
在我们单次投递的数据量很大的时候,比如传输一个二进制文件的时候,数据包过大,会造成瞬时传输压力。或者接收方接收到数据后,需要对数据做一系列的处理工作,
比如:数据过滤 -> 数据格式转换 -> 数据求和 ,这种场景非常适合使用stream grpc,
Stream Grpc演示
syntax = "proto3";
package book_stream;
option Go_package = "/book_stream";
service HelloStreamService {
rpc BookListStream(BookListStreamRequest) returns (stream BookListStreamResponse){};
rpc CreateBookStream(stream CreateBookStreamRequest) returns (CreateBookStreamResponse){}
rpc FindBookByIdStream(stream FindBookByIdStreamRequest) returns (stream FindBookByIdStreamResponse){}
}
message BookListStreamRequest{
}
message BookListStreamResponse{
BookPoint book = 1;
}
message CreateBookStreamRequest{
BookPoint book = 1;
}
message CreateBookStreamResponse{
repeated BookIdPoint idx = 1;
}
message FindBookByIdStreamRequest{
BookIdPoint idx = 1;
}
message FindBookByIdStreamResponse{
BookPoint book = 1;
}
message BookIdPoint{
uint64 idx = 1;
}
message BookPoint{
uint64 idx = 1;
string name = 2;
float price = 3;
string author = 4;
}
运行protoc --go_out=plugins=grpc:. *.proto
生成脚手架文件
BookListStream
服务端流式RPCCreateBookStream
客户端流式RPCFindBookByIdStream
双向流式RPC
注意,这里只是用作方便演示使用,演示方法都不是线程安全的
服务端server
var port = 8888
func main() {
server := grpc.NewServer()
book_stream.ReGISterHelloStreamServiceServer(server, new(HelloStreamServiceImpl))
lis, err := net.Listen("tcp", fmt.Sprintf(":%d", port))
if err != nil {
panic(err)
}
if err := server.Serve(lis); err != nil {
panic(err)
}
}
客户端
func main() {
var port = 8888
conn, err := grpc.Dial(fmt.Sprintf(":%d", port), grpc.WithInsecure())
if err != nil {
panic(err)
}
defer conn.Close()
client := book_stream.NewHelloStreamServiceClient(conn)
ctx := context.Background()
if err := createBookStream(ctx, client); err != nil {
panic(err)
}
if err := printBookList(ctx, client); err != nil {
panic(err)
}
if err := getBookListById(ctx, client); err != nil {
panic(err)
}
}
BookListStream
服务器端流式 RPC,显然是单向流,并代指 Server 为 Stream 而 Client 为普通 RPC 请求
简单来讲就是客户端发起一次普通的 RPC 请求,服务端通过流式响应多次发送数据集,客户端 Recv 接收数据集。
server端实现
var bookStore = map[uint64]book_stream.BookPoint{
1: {
Idx: 1,
Author: "程子",
Price: 9.9,
Name: "游戏思维",
},
2: {
Idx: 2,
Author: "丁锐",
Price: 9.9,
Name: "活出必要的锋芒",
},
}
type HelloStreamServiceImpl struct{}
func (HelloStreamServiceImpl) BookListStream(_ *book_stream.BookListStreamRequest, streamServer book_stream.HelloStreamService_BookListStreamServer) error {
for idx, bookPoint := range bookStore {
err := streamServer.Send(&book_stream.BookListStreamResponse{Book: &book_stream.BookPoint{
Idx: idx,
Name: bookPoint.Name,
Price: bookPoint.GetPrice(),
Author: bookPoint.Author,
}})
if err != nil {
return err
}
}
return nil
}
客户端实现
func printBookList(ctx context.Context, client book_stream.HelloStreamServiceClient) error {
req := &book_stream.BookListStreamRequest{}
listStream, err := client.BookListStream(ctx, req)
if err != nil {
return err
}
for true {
resp, err := listStream.Recv()
if err != nil {
if err == io.EOF {
return nil
}
return err
}
fmt.Printf("%v\n", *resp.Book)
}
return nil
}
CreateBookStream
客户端流式 RPC,单向流,客户端通过流式发起多次 RPC 请求给服务端,服务端发起一次响应给客户端
server端实现
func (HelloStreamServiceImpl) CreateBookStream(server book_stream.HelloStreamService_CreateBookStreamServer) error {
var resList []*book_stream.BookIdPoint
for {
resp, err := server.Recv()
if err == io.EOF {
return server.SendAndClose(&book_stream.CreateBookStreamResponse{Idx: resList})
}
if err != nil {
return err
}
bookStore[resp.Book.Idx] = *resp.Book
resList = append(resList, &book_stream.BookIdPoint{Idx: resp.Book.Idx})
}
}
客户端实现
var newBookStore = map[uint64]book_stream.BookPoint{
3: {
Idx: 3,
Author: "程子1",
Price: 9.9,
Name: "游戏思维1",
},
4: {
Idx: 4,
Author: "丁锐1",
Price: 9.9,
Name: "活出必要的锋芒1",
},
}
func createBookStream(ctx context.Context, client book_stream.HelloStreamServiceClient) error {
stream, err := client.CreateBookStream(ctx)
if err != nil {
return err
}
for _, bookPoint := range newBookStore {
if err := stream.Send(&book_stream.CreateBookStreamRequest{
Book: &bookPoint,
}); err != nil {
return err
}
}
recv, err := stream.CloseAndRecv()
if err != nil {
return err
}
fmt.Println(recv.Idx)
return nil
}
stream.SendAndClose
,它是做什么用的呢?
在这段程序中,我们对每一个 Recv 都进行了处理,当发现 io.EOF
(流关闭) 后,需要将最终的响应结果发送给客户端,同时关闭正在另外一侧等待的 Recv
stream.CloseAndRecv
和 stream.SendAndClose
是配套使用的流方法,
FindBookByIdStream
服务端实现
func (HelloStreamServiceImpl) FindBookByIdStream(streamServer book_stream.HelloStreamService_FindBookByIdStreamServer) error {
for {
resp, err := streamServer.Recv()
if err == io.EOF {
return nil
}
if err != nil {
return err
}
if book, ok := bookStore[resp.Idx.Idx]; ok {
if err := streamServer.Send(&book_stream.FindBookByIdStreamResponse{Book: &book}); err != nil {
return err
}
}
}
}
客户端实现
func getBookListById(ctx context.Context, client book_stream.HelloStreamServiceClient) error {
stream, err := client.FindBookByIdStream(ctx)
if err != nil {
return err
}
var findList = []uint64{1, 2}
for _, idx := range findList {
err := stream.Send(&book_stream.FindBookByIdStreamRequest{Idx: &book_stream.BookIdPoint{Idx: idx}})
if err != nil {
return err
}
recv, err := stream.Recv()
if err != nil {
return err
}
fmt.Printf("%v\n", recv.Book)
}
if err := stream.CloseSend(); err != nil {
return err
}
return nil
}
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