goland实现websocketserver的示例代码
采用Go 实现的websocket,已经调试通过在此记录。
测试工具网址:https://www.idcd.com/tool/Socket
话不多说上全部代码:
package main
import (
"fmt"
"GitHub.com/gin-gonic/gin"
"github.com/gorilla/WEBsocket"
"net/Http"
uuid "github.com/satori/go.uuid"
)
//Client:单个websocket
type Client struct {
Id string
Socket *websocket.Conn
Message chan []byte
}
var clientCount uint // 客户端数量
//从websocket中直接读取数据
func (c *Client) Read() {
defer func() {
//客户端关闭
if err := c.Socket.Close(); err != nil {
fmt.Printf("client [%s] disconnect err: %s", c.Id, err)
}
//关闭后直接注销客户端
//WebsocketManager.UnReGISterClient(c)
clientCount--
fmt.Printf("client [%s],客户端关闭:[%s],Count [%d]\n", c.Id, websocket.CloseMessage, clientCount)
}()
for {
messageType, message, err := c.Socket.ReadMessage()
//读取数据失败
if err != nil || messageType == websocket.CloseMessage {
fmt.Printf("client [%s],数据读取失败或通道关闭:[%s],客户端连接状态:[%s]\n", c.Id, err.Error(), websocket.CloseMessage)
break
}
// TODO 解析发送过来的参数
//var data ReadData
//err = JSON.Unmarshal(message, &data)
//if err != nil {
// fmt.Println("数据解析失败")
// return
//}
// TODO 前端请求返回数据到指定客户端
// 简单测试
c.Message <- message
}
}
//写入数据到websocket中
func (c *Client) Write() {
defer func() {
//客户端关闭
if err := c.Socket.Close(); err != nil {
fmt.Printf("client [%s] disconnect err: %s \n", c.Id, err)
return
}
//关闭后直接注销客户端
//WebsocketManager.UnRegisterClient(c)
clientCount--
fmt.Printf("client [%s],客户端关闭:[%s]\n", c.Id, websocket.CloseMessage)
}()
for {
select {
case message, ok := <-c.Message:
if !ok {
//数据写入失败,关闭通道
fmt.Printf("client [%s],客户端连接状态:[%s]\n", c.Id, websocket.CloseMessage)
_ = c.Socket.WriteMessage(websocket.CloseMessage, []byte{})
//消息通道关闭后直接注销客户端
return
}
err := c.Socket.WriteMessage(websocket.TextMessage, message)
if err != nil {
fmt.Printf("client [%s] write message err: %s \n", c.Id, err)
return
}
}
}
}
// 方法二: 通过对象创建 客户端连接
func WsClient(context *gin.Context) {
upGrande := websocket.Upgrader{
//设置允许跨域
CheckOrigin: func(r *http.Request) bool {
return true
},
//设置请求协议
Subprotocols: []string{context.GetHeader("Sec-WebSocket-Protocol")},
}
//创建连接
conn, err := upGrande.Upgrade(context.Writer, context.Request, nil)
if err != nil {
fmt.Printf("websocket connect error: %s", context.Param("channel"))
//fORMat.NewResponsejson(context).Error(51001)
return
}
//生成唯一标识client_id
var uuid = uuid.NewV4().String()
client := &Client{
Id: uuid,
Socket: conn,
Message: make(chan []byte, 1024),
}
//注册
//ws.WebsocketManager.RegisterClient(client)
clientCount++
//起协程,实时接收和回复数据
go client.Read()
go client.Write()
}
// 方法一: 直接创建客户端
func NewConnection(c *gin.Context) {
// 定义同源检查,这里只作简单试验不校验
upGrader := websocket.Upgrader{
CheckOrigin: func(r *http.Request) bool {
return true
},
}
ws, err := upGrader.Upgrade(c.Writer, c.Request, nil)
//ws, err := websocket.Upgrade(c.Writer, c.Request, nil, 1024, 1024)
if err != nil {
c.JSON(http.StatusInternalServerError, gin.H{
"msg": "服务端错误",
})
return
}
var message = make(chan []byte)
go func() {
defer ws.Close()
for {
fmt.Println("start transfer message")
msgType, msg, err := ws.ReadMessage()
if err != nil || websocket.CloseMessage == msgType {
fmt.Println("webSocket read error")
return
}
message <- msg
}
}()
go func() {
defer ws.Close()
for {
mm, ok := <- message
if !ok {
//数据写入失败,关闭通道
fmt.Printf("客户端连接状态:[%s]\n", websocket.CloseMessage)
_ = ws.WriteMessage(websocket.CloseMessage, []byte{})
//消息通道关闭后直接注销客户端
return
}
err := ws.WriteMessage(websocket.TextMessage, mm)
if err != nil {
fmt.Println("webSocket write error")
return
}
}
}()
//for {
//
//}
开始通信
//for {
// fmt.Println("start transfer message")
// msgType, msg, err := ws.ReadMessage()
// if err != nil {
// fmt.Println("webSocket read error")
// return
// }
// err = ws.WriteMessage(msgType, msg)
// if err != nil {
// fmt.Println("webSocket write error")
// return
// }
//}
}
// ws://127.0.0.1:9090/wsTest
func main() {
r := gin.Default()
// 方法一: 直接创建客户端
r.GET("/wsTest", NewConnection)
// 方法二: 通过对象创建 客户端连接
r.GET("/wsTest1", WsClient)
clientCount = 0
r.Run("127.0.0.1:9090")
}
拷贝全部代码到工程即可测试。
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