如何设置具有刷新率的 JFrame?
我有一个 2d 游戏,除了图形之外,整个结构都是完全编码的.我只是更新一个 JFrame 的单个组件,它是一个包含 50 个图像的图形.每一帧图像都位于不同的位置,因此需要刷新率.
I have a 2d game which the entire structure is completely coded except the graphics. I am just updating the single component of a JFrame which is a Graphic containing 50 images. Each frame the images are in a different location hence the need for a refresh rate.
为了绘制,我重写了 paintComponent() 方法,所以我真正需要做的就是每 40 毫秒重新绘制一次组件(同样,它只是一个图形).
To paint, I have overridden the paintComponent() method, so all I really need to do is repaint the component (which, again, is just a Graphic) every 40ms.
如何设置 25FPS 的 JFrame?
How do you set up a JFrame with 25FPS?
推荐答案
这个 AnimationTest
使用 javax.swing.Timer
.40 ms 的周期将产生 25 Hz 的速率.
This AnimationTest
uses javax.swing.Timer
. A period of 40 ms would give a rate of 25 Hz.
private final Timer timer = new Timer(40, this);
附录:计时器的 ActionListener
通过调用 repaint()
进行响应,随后调用您重写的 paintComponent()
方法
Addendum: The timer's ActionListener
responds by invoking repaint()
, which subsequently calls your overridden paintComponent()
method
@Override
public void actionPerformed(ActionEvent e) {
this.repaint();
}
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