从 JNI/NDK 将 2D 原始数组从 C 返回到 Java
我找到了大量关于如何在 JNI 中生成 2D 原始数组并将其返回给 Java 的文档.但是这些信息无法描述如何在 C 中给定上下文来传递已经存在的 2D 浮点数组 (float**).
I have found large amounts of documentation on how to generate a 2D primitive array in JNI and returning it to Java. But these pieces of information fail to describe how to pass an already existing 2D float array (float**) given a context in C.
为了明确描述我的问题,我将添加一些我想要实现的 C 伪代码:
To describe my issue explicitly, I'll add some C pseudo code of what I would like to implement:
// Returns a 2D float array from C to Java
jfloatArray ndk_test_getMy2DArray(JNIEnv* env, jobject thiz, jlong context)
{
// Cast my context reference
MyContextRef contextRef = (MyContextRef) context;
// In case we need it below
unsigned int length = MyContextGet1DLength(contextRef);
// Get the 2D Array we want to "Cast"
float** primitive2DArray = MyContextGet2DArray(contextRef);
// Hokus pokus...
// We do something to create the returnable data to Java
//
// Below is the missing piece that would convert the primitive
// 2D array into something that can be returned consumed and consumed
// by Java
jfloatArray myReturnable2DArray
return myReturnable2DArray;
}
我假设这不是直截了当的,因为我找不到任何描述这种情况的东西.
I'm assuming this is not straight forward, given I haven't been able to find anything describing this scenario.
感谢您提供任何有用的信息.
Thanks for any helpful information.
推荐答案
感谢 Timo 的帮助和链接.对于后代,我将添加一个完整的代码集,该代码集将通过从现有的 C 2D 原始数组生成 Java 可使用的 2D 原始数组的过程.
Thanks Timo for your help and link. For posterity, I'm adding a complete code set that would go through the process of generating a 2D primitive array consumable by Java, from an existing C 2D primitive array.
// Returns a 2D float array from C to Java
jobjectArray ndk_test_getMy2DArray(JNIEnv* env, jobject thiz, jlong context)
{
// Cast my context reference
MyContextRef contextRef = (MyContextRef) context;
// Get the length for the first and second dimensions
unsigned int length1D = MyContextGet1DLength(contextRef);
unsigned int length2D = MyContextGet2DLength(contextRef);
// Get the 2D float array we want to "Cast"
float** primitive2DArray = MyContextGet2DArray(contextRef);
// Get the float array class
jclass floatArrayClass = (*env)->FindClass(env, "[F");
// Check if we properly got the float array class
if (floatArrayClass == NULL)
{
// Ooops
return NULL;
}
// Create the returnable 2D array
jobjectArray myReturnable2DArray = (*env)->NewObjectArray(env, (jsize) length1D, floatArrayClass, NULL);
// Go through the firs dimension and add the second dimension arrays
for (unsigned int i = 0; i < length1D; i++)
{
jfloatArray floatArray = (*env)->NewFloatArray(env, length2D);
(*env)->SetFloatArrayRegion(env, floatArray, (jsize) 0, (jsize) length2D, (jfloat*) primitive2DArray[i]);
(*env)->SetObjectArrayElement(env, myReturnable2DArray, (jsize) i, floatArray);
(*env)->DeleteLocalRef(env, floatArray);
}
// Return a Java consumable 2D float array
return myReturnable2DArray;
}
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