ChartJS 甜甜圈图表渐变填充
所以我尝试为 ChartJS 圆环图制作渐变填充,但这仅适用于水平而不是圆形.
So I tried to make a gradient fill for the ChartJS doughnut chart, but this only works horizontal and not in a circle.
这是我正在使用的代码:
This is the code that I'm using:
var ctx = document.getElementById("chart-area").getContext("2d");
var gradient1 = ctx.createLinearGradient(0, 0, 0, 175);
gradient1.addColorStop(0.0, '#ACE1DB');
gradient1.addColorStop(1.0, '#7FBDB9');
var gradient2 = ctx.createLinearGradient(0, 0, 400, 400);
gradient2.addColorStop(0, '#B5D57B');
gradient2.addColorStop(1, '#98AF6E');
var gradient3 = ctx.createLinearGradient(0, 0, 0, 175);
gradient3.addColorStop(0, '#E36392');
gradient3.addColorStop(1, '#FE92BD');
var gradient4 = ctx.createLinearGradient(0, 0, 0, 175);
gradient4.addColorStop(1, '#FAD35E');
gradient4.addColorStop(0, '#F4AD4F');
/* ADD DATA TO THE DOUGHNUT CHART */
var doughnutData = [
{
value: 80,
color: gradient1,
highlight: "#E6E6E6",
label: "NUTRIENTS"
},
{
value: 20,
color:"#E6F1EE"
},
{
value:50,
color: gradient2,
highlight: "#E6E6E6",
label: "PROTEINE"
},
{
value: 50,
color:"#E6F1EE"
},
{
value: 75,
color: gradient3,
highlight: "#E6E6E6",
label: "FETTE"
},
{
value:25,
color:"#E6F1EE"
},
{
value: 77,
color: gradient4,
highlight: "#E6E6E6",
label: "CARBS"
}
{
value: 23,
color:"#E6F1EE"
},
];
是否可以在半径上实现渐变,如本设计所示?
Is it possible to implement the gradient on a radius, as seen on this design?
谢谢!
推荐答案
在像圆环图这样的非线性路径上绘制线性渐变时,ChartJS 不会(正确)使用渐变填充颜色.线性渐变不会弯曲.
ChartJS will not (properly) use gradient fill colors when drawing a linear gradient on non-linear paths like your donut chart. A linear gradient does not curve.
可能性#1——使用径向渐变
您可以尝试使用径向渐变,看看结果是否符合您的设计需求.
You might experiment with a radial gradient and see if the results meets your design needs.
可能性 #2——使用渐变笔触(DIY 项目)
此外,画布的笔触会围绕一个圆圈弯曲.
Also, canvas's stroke will curve around a circle.
如果你想自己滚动"渐变圆环图,这里有示例代码和一个在圆形路径上使用渐变 strokeStyle 的演示(请参阅我之前的答案:画布中的角度渐变):
If you want to "roll-your-own" gradient donut chart, here's example code and a Demo that uses a gradient strokeStyle on a circular path (see my previous answer here: Angle gradient in canvas):
var canvas=document.getElementById("canvas");
var ctx=canvas.getContext("2d");
function drawMultiRadiantCircle(xc, yc, r, radientColors) {
var partLength = (2 * Math.PI) / radientColors.length;
var start = 0;
var gradient = null;
var startColor = null,
endColor = null;
for (var i = 0; i < radientColors.length; i++) {
startColor = radientColors[i];
endColor = radientColors[(i + 1) % radientColors.length];
// x start / end of the next arc to draw
var xStart = xc + Math.cos(start) * r;
var xEnd = xc + Math.cos(start + partLength) * r;
// y start / end of the next arc to draw
var yStart = yc + Math.sin(start) * r;
var yEnd = yc + Math.sin(start + partLength) * r;
ctx.beginPath();
gradient = ctx.createLinearGradient(xStart, yStart, xEnd, yEnd);
gradient.addColorStop(0, startColor);
gradient.addColorStop(1.0, endColor);
ctx.strokeStyle = gradient;
ctx.arc(xc, yc, r, start, start + partLength);
ctx.lineWidth = 30;
ctx.stroke();
ctx.closePath();
start += partLength;
}
}
var someColors = [];
someColors.push('#0F0');
someColors.push('#0FF');
someColors.push('#F00');
someColors.push('#FF0');
someColors.push('#F0F');
drawMultiRadiantCircle(150, 150, 120, someColors);
body{ background-color: ivory; }
#canvas{border:1px solid red;}
<canvas id="canvas" width=300 height=300></canvas>
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