尝试使用 HTML5 文件系统将画布 PNG 数据 url 保存到磁盘,但是当我作为 URL 检索时,它无效

我从画布中得到 base64 编码的图像:

I get the base64-encoded image form the canvas as:

var dataURL = canvas.toDataURL( "image/png" );

然后我把它变成这样的数据:

Then I turn it into data like this:

//Remove the beginning identifier and use Chrome/Firefox?safari built int base64Decoder
var data = atob( dataURL.substring( "data:image/png;base64,".length ) );

然后我通过以下方式将其写入文件系统:

Then I write it to the filesystem via:

event.createWriter(
    function(writerEvent)
    {
        //The success handler
        writerEvent.onwriteend = function(finishEvent)
        {
            ...
        };

        //Error handler
        writerEvent.onerror = settings.error;

        // Create a new Blob
        var blob = new Blob( [ data ], { type: "image/png" } );

        //Write it into the path
        writerEvent.write( blob );
    }
}

我尝试将其设置为这样的图像的 src:

I try to set it as src of an image like this:

document.getElementById( "saved" ).src = event.toURL();

写入文件,我可以找到它并获得一个 url(通过读取它并使用事件:event.toURL().但图像显示为一个损坏的图像图标网页.我做错了什么?

That writes the file and I am able to find it and get a url (by reading it and using the event: event.toURL(). But the image shows as a broken image icon on the web page. What am I doing wrong?

推荐答案

data 是一个字符串,所以当你将它传递给 blob 时,二进制数据将是 UTF-8 编码的那个字符串.你要二进制数据不是字符串.

data is a string, so when you pass it to blob, the binary data will be that string in UTF-8 encoding. You want binary data not a string.

你可以这样做:

var canvas = document.createElement("canvas");


var dataURL = canvas.toDataURL( "image/png" );
var data = atob( dataURL.substring( "data:image/png;base64,".length ) ),
    asArray = new Uint8Array(data.length);

for( var i = 0, len = data.length; i < len; ++i ) {
    asArray[i] = data.charCodeAt(i);    
}

var blob = new Blob( [ asArray.buffer ], {type: "image/png"} );

还有 canvas.toBlob 将来可用,但目前不在 Chrome 中.

There is also canvas.toBlob available in future but not currently in Chrome.

演示 http://jsfiddle.net/GaLRS/

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