QML:在 QML 中使用 cpp 信号总是导致“无法分配给不存在的属性";
我只是想将一个 cpp 信号连接到一个 qml 插槽并尝试了不同的方法,但它总是在运行时导致相同的 QML 错误:无法分配给不存在的属性onProcessed"!为什么?
I just want to connect a cpp signal to a qml slot and tried different ways, but it always results in the same QML-Error at runtime: Cannot assign to non-existent property "onProcessed"! Why?
这是我的 Cpp 对象:
This is my Cpp Object:
#include <QObject>
class ImageProcessor : public QObject
{
Q_OBJECT
public:
explicit ImageProcessor(QObject *parent = 0);
signals:
void Processed(const QString str);
public slots:
void processImage(const QString& image);
};
ImageProcessor::ImageProcessor(QObject *parent) :
QObject(parent)
{
}
void ImageProcessor::processImage(const QString &path)
{
Processed("test");
}
这是我的 main.cpp
This is my main.cpp
#include <QGuiApplication>
#include <QQmlApplicationEngine>
#include <QtQml>
#include "imageprocessor.h"
int main(int argc, char *argv[])
{
qmlRegisterType<ImageProcessor>("ImageProcessor", 1, 0, "ImageProcessor");
QGuiApplication app(argc, argv);
QQmlApplicationEngine engine;
engine.load(QUrl(QStringLiteral("qrc:///main.qml")));
return app.exec();
}
这是我的 QML 文件
And this is my QML file
import QtQuick 2.2
import QtQuick.Window 2.1
import QtMultimedia 5.0
import ImageProcessor 1.0
Window {
visible: true
width: maximumWidth
height: maximumHeight
Text {
id: output
text: qsTr("Hello World")
anchors.centerIn: parent
}
VideoOutput {
anchors.fill: parent
source: camera
}
Camera {
id: camera
// You can adjust various settings in here
imageCapture {
onImageCaptured: {
imageProcessor.processImage(preview);
}
}
}
MouseArea {
anchors.fill: parent
onClicked: {
camera.imageCapture.capture();
}
}
ImageProcessor{
id: imageProcessor
onProcessed: {
output.text = str;
}
}
}
我将 QT 5.3.0 与 Qt Creator 3.1.1 一起使用,这甚至提示我 onProcessed 并正确突出显示它.
I am using QT 5.3.0 with Qt Creator 3.1.1, which is even suggesting me onProcessed and highlights it correctly.
推荐答案
要从 C++ 对象中公开信号,您必须遵循一些命名约定:
For exposing signals from C++ Object you must follow some naming conventions:
- 信号在 C++ 代码中必须以小写字母开头,即
void yourLongSignal()
- QML 中的信号处理程序将被命名为
on
所以,您唯一需要在代码中编辑的就是更改
So, the only thing you have to edit in your code is to change
signals:
void processed(const QString& str);
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