C++程序返回int类型,为什么return -1返回255?
请注意,我正在运行一台 linux 机器,尽管我认为在 windows(或其他)机器上的结果没有什么不同.
Note that I am running a linux machine, although I don't think the result is different on a windows (or other) machine.
这是一个简单的问题 - C++ 程序通常返回 32 位 int.如果我return -1
,然后从终端打印结果,结果是255
.
This is a simple question - C++ programs usually return a 32 bit int. If I return -1
, and then print the result from the terminal, the result is 255
.
这是为什么?我觉得链接这是我应该知道的,或者很多年前就应该注意到的――我以前从未真正使用过返回码,也从未想过.
Why is this? I feel link this is something I should know, or should have noticed many years ago - I never really used return codes before now or thought about it before.
测试 C++ 程序:
int main()
{
return -1;
}
编译:
g++ main.cpp -o a.out
运行:
./a.out
检查结果:
echo $?
结果:
255
我本来希望看到 2^32 - 1.
I would have expected to see 2^32 - 1.
为什么结果255
不是-1
甚至是4294967295
.(2^32 - 1
)
Why is the result 255
not -1
or even 4294967295
. (2^32 - 1
)
推荐答案
因为(不是所有)操作系统使用整个返回值.在这种情况下,它被截断为低 8 位.由操作系统(以及其他相关组件,例如 shell)来使用"和保留"这个值,这就是所谓的实现细节",换句话说,C 和 C++ 标准没有说明什么返回值的有用性或意义是 [除了下面的段落] - 只是从 C 的角度来看它是一个 int
- C 程序可以在忽略该值的环境中启动,截断、扩展或乘以 432,它仍然是有效的 C 或 C++ 环境.
Because (not all) OS's use the whole return value. In this case, it's truncated to the low 8 bits. It's up to the OS (and other related components, such as the shell) to "use" and "retain" this value, and it's what's called an "implementation detail", in other words, the C and C++ standards do not dicate what the usefulness or meaning of the return value is [aside from the paragraph below] - just that from the C perspective it is an int
- the C program may be started in an environment where that value is ignored, truncated, extended or multiplied by 432 and it's still a valid C or C++ environment.
C 标准规定值 0
或 EXIT_SUCCESS
(据我理解,值应该为零)和值 EXIT_FAILURE
(一些非零值)应分别视为成功和失败.但是,所有其他值都是实现定义的",因此在执行发生的操作系统/环境的规则下.
The C standard says that the value 0
or EXIT_SUCCESS
(which should have the value zero as I understand it) and the value EXIT_FAILURE
(some non-zero value) should be considered success and failure respectively. However, all other values are "implementation defined" and thus under the rules of the OS/environment that the execution happens in.
请注意,当 shell(或任何运行您的程序)时,它不会直接跳转到您的 main
,而是首先执行一些其他功能来初始化您的 所需的东西主
函数.一旦 main
返回/退出,通常也会有一些代码在您的程序之后执行.具体如何工作取决于几件事:
Note that when the shell (or whatever runs your program), it does not jump straight to your main
, but some other functionality is performed first to initialize things that are needed by your main
function. And once main
has returned/exited, there is usually some code that executes AFTER your program as well. Exactly how this works is dependent on several things:
- 谁编写了编译器和/或运行时库
- 它是为什么操作系统设计的
- 它是什么处理器架构
- 可能是什么 shell/runtime/OS 功能启动了该进程
C 和 C++ 标准没有定义这些东西,因为这样做可能会影响可以/将要运行 C 和/或 C++ 应用程序的实际平台,而 C 和 C++ 的目标是具有包容性" -换句话说,尽量不要限制语言支持的环境、处理器等.
The C and C++ standard doesn't define these things, as doing so would potentially affect the actual platforms that can/will run C and/or C++ applications, and the goal of C and C++ is to "be inclusive" - in other words, try to not limit the environment, processor, etc that the languages support.
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