你如何通过 STL 列表向后迭代?
我正在编写一些 Windows 和 Mac 之间的跨平台代码.
I'm writing some cross-platform code between Windows and Mac.
如果 list::end() 返回一个迭代器,该迭代器寻址列表中最后一个元素之后的位置"并且可以在向前遍历列表时进行检查,那么向后遍历的最佳方法是什么?
If list::end() "returns an iterator that addresses the location succeeding the last element in a list" and can be checked when traversing a list forward, what is the best way to traverse backwards?
此代码适用于 Mac,但不适用于 Windows(不能递减超过第一个元素):
This code workson the Mac but not on Windows (can't decrement beyond first element):
list<DVFGfxObj*>::iterator iter = m_Objs.end();
for (iter--; iter!=m_Objs.end(); iter--)// By accident discovered that the iterator is circular ?
{
}
这适用于 Windows:
this works on Windows:
list<DVFGfxObj*>::iterator iter = m_Objs.end();
do{
iter--;
} while (*iter != *m_Objs.begin());
是否有另一种可以在 for 循环中实现的向后遍历方法?
Is there another way to traverse backward that could be implemented in a for loop?
推荐答案
使用 reverse_iterator
而不是 iterator
.使用 rbegin()
&rend()
而不是 begin()
&end()
.
Use reverse_iterator
instead of iterator
.
Use rbegin()
& rend()
instead of begin()
& end()
.
另一种可能性,如果您喜欢使用BOOST_FOREACH
宏就是使用Boost 1.36.0引入的BOOST_REVERSE_FOREACH
宏.
Another possibility, if you like using the BOOST_FOREACH
macro is to use the BOOST_REVERSE_FOREACH
macro introduced in Boost 1.36.0.
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