C++:与符号“&"之间的区别和星号“*"在函数/方法声明中?
它们之间是否存在某种细微差别:
Is there some kind of subtle difference between those:
void a1(float &b) {
b=1;
};
a1(b);
和
void a1(float *b) {
(*b)=1;
};
a1(&b);
?
他们都做同样的事情(或者从 main() 看来是这样),但第一个显然更短,但是我看到的大部分代码都使用第二个符号.有区别吗?也许以防万一它是某个对象而不是浮动?
They both do the same (or so it seems from main() ), but the first one is obviously shorter, however most of the code I see uses second notation. Is there a difference? Maybe in case it's some object instead of float?
推荐答案
两者的作用相同,但一个使用引用,一个使用指针.
Both do the same, but one uses references and one uses pointers.
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