如何在 C++ 中进行柯里化?
什么是咖喱?
如何在 C++ 中实现柯里化?
请解释 STL 容器中的绑定器?
解决方案简而言之,柯里化需要一个函数 f(x, y)
并给定一个固定的 Y
,给出一个新函数 g(x)
where
g(x) == f(x, Y)
这个新函数可以在只提供一个参数的情况下被调用,并将调用传递给带有固定 Y
参数的原始 f
函数.>
STL 中的绑定器允许您为 C++ 函数执行此操作.例如:
#include #include #include <向量>使用命名空间标准;//声明一个二元函数对象类加法器:public binary_function{上市:int operator()(int x, int y) const{返回 x + y;}};int main(){//初始化一些样本数据向量一、乙;a.push_back(1);a.push_back(2);a.push_back(3);//这里我们声明了一个函数对象 f 并尝试一下加法器 f;cout<<"f(2, 3) = " <<f(2, 3)<<结束;//transform() 需要一个带一个参数的函数,所以我们使用//bind2nd 创建一个基于 f 的新函数,它需要一个//参数并将其加 5变换(a.begin(), a.end(), back_inserter(b), bind2nd(f, 5));//输出 b 看看我们得到了什么cout<<"b = [" <<结束;for (vector::iterator i = b.begin(); i != b.end(); ++i) {cout<<" " <<*我<<结束;}cout<<"]" <<结束;返回0;}
What is currying?
How can currying be done in C++?
Please Explain binders in STL container?
解决方案In short, currying takes a function f(x, y)
and given a fixed Y
, gives a new function g(x)
where
g(x) == f(x, Y)
This new function may be called in situations where only one argument is supplied, and passes the call on to the original f
function with the fixed Y
argument.
The binders in the STL allow you to do this for C++ functions. For example:
#include <functional>
#include <iostream>
#include <vector>
using namespace std;
// declare a binary function object
class adder: public binary_function<int, int, int> {
public:
int operator()(int x, int y) const
{
return x + y;
}
};
int main()
{
// initialise some sample data
vector<int> a, b;
a.push_back(1);
a.push_back(2);
a.push_back(3);
// here we declare a function object f and try it out
adder f;
cout << "f(2, 3) = " << f(2, 3) << endl;
// transform() expects a function with one argument, so we use
// bind2nd to make a new function based on f, that takes one
// argument and adds 5 to it
transform(a.begin(), a.end(), back_inserter(b), bind2nd(f, 5));
// output b to see what we got
cout << "b = [" << endl;
for (vector<int>::iterator i = b.begin(); i != b.end(); ++i) {
cout << " " << *i << endl;
}
cout << "]" << endl;
return 0;
}
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