如何在代码块中使用 graphics.h?
我最近开始学习 C++ 中的图形.
I have recently started learning graphics in C++.
我在代码块中的程序中尝试了 #include
但它显示错误.然后我从一个站点下载了 graphics.h
标头并粘贴到代码块中的 include 文件夹中,但它显示 graphics.h:No such file or directory代码>.
I tried #include <graphics.h>
in my program in codeblocks but it shows error. Then I downloaded graphics.h
header from a site and pasted in the include folder in codeblocks, yet it shows graphics.h:No such file or directory
.
谁能教我如何在代码块中使用 graphics.h
?
Can anyone teach me how to use graphics.h
in codeblocks?
推荐答案
- 首先从 http://winbgim.codecutter.org/ 下载 WinBGIm.
- 将
graphics.h
和winbgim.h
文件复制到编译器目录的include 文件夹中 - 将
libbgi.a
复制到编译器目录的 lib 文件夹中 - 在代码::块中打开设置>>编译器和调试器>>链接器设置单击链接库部分中的添加按钮并浏览并选择
libbgi.a
文件 - 在右侧(即其他链接器选项)粘贴命令
-lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
- 点击确定
- First download WinBGIm from http://winbgim.codecutter.org/ Extract it.
- Copy
graphics.h
andwinbgim.h
files in include folder of your compiler directory - Copy
libbgi.a
to lib folder of your compiler directory - In code::blocks open Settings >> Compiler and debugger >>linker settings
click Add button in link libraries part and browse and select
libbgi.a
file - In right part (i.e. other linker options) paste commands
-lbgi -lgdi32 -lcomdlg32 -luuid -loleaut32 -lole32
- Click OK
有关详细信息,请访问此链接一>.
For detail information follow this link.
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