如何在 OpenMP 中将对象或结构定义为 threadprivate?
我不知道如何将结构或对象设为线程私有,我正在做的事情会产生错误:
I don't know how to make a struct or object as threadprivate, what I'm doing generates a error:
struct point2d{
int x;
int y;
point2d(){
x = 0;
y = 0;
}
//copy constructor
point2d(point2d& p){
x = p.x;
y = p.y;
}
};
我声明了一个静态结构并尝试使它们成为线程私有的
I declare a static structure and try to make them threadprivate
static point2d myPoint;
#pragma omp threadprivate(myPoint)
它产生一个错误:
错误 C3057:myPoint":当前不支持threadprivate"符号的动态初始化
error C3057: 'myPoint' : dynamic initialization of 'threadprivate' symbols is not currently supported
这是否意味着当前的 openmp 编译器不支持将 struct threadprivate 设为私有?或者我在做什么是错误的.有没有其他方法可以传递结构体或对象?
Does it means that current openmp compiler doesn't support this to make a struct threadprivate? Or what I'm doing is wrong. Is there any alternate way to pass a struct or object?
这是我的代码的其余部分:
Here's rest part of my codes:
void myfunc(){
printf("myPoint at %p
",&myPoint);
}
void main(){
#pragma omp parallel
{
printf("myPoint at %p
",&myPoint);
myfunc();
}
}
推荐答案
在 C++ 中,带有方法的结构体是一个默认为公共的类.它不是 plain-old-data (POD).MSVC 似乎暗示它可以处理线程私有对象(即非 POD) 但我似乎无法让它工作.我确实让它在 GCC 中像这样工作:
In C++ a struct with methods is a Class where the default is public. It's not plain-old-data (POD). MSVC seems to imply that it can handle threadprivate objects (i.e. non-POD) but I can't seem to get it to work. I did get it working in GCC like this:
extern point2d myPoint;
#pragma omp threadprivate(myPoint)
point2d myPoint;
但是有一种解决方法可以与 MSVC(以及 GCC 和 ICC)一起使用.您可以使用线程私有指针.
But there is a work around which will work with MSVC (as well as GCC and ICC). You can use threadprivate pointers.
threadprivate 的目的是为每个线程拥有一个对象/类型的私有版本,并且在并行区域之间具有持久性的值.您可以通过声明一个指向 point2d
的指针,使该线程私有,然后为并行区域中的每个线程的私有指针分配内存来实现这一点.确保在上次并行调用时删除分配的内存.
The purpuse of threadprivate is to have private version of an object/type for each thread and have the values persistent between parallel regions. You can do that by delcaring a pointer to point2d
, making that threadprivate, and then allocating memory for the private pointer for each thread in a parallel region. Make sure you delete the allocated memory at your last parallel call.
#include <stdio.h>
#include <omp.h>
struct point2d {
int x;
int y;
point2d(){
x = 0;
y = 0;
}
//copy constructor
point2d(point2d& p){
x = p.x;
y = p.y;
}
};
static point2d *myPoint;
#pragma omp threadprivate(myPoint)
int main() {
#pragma omp parallel
{
myPoint = new point2d();
myPoint->x = omp_get_thread_num();
myPoint->y = omp_get_thread_num()*10;
#pragma omp critical
{
printf("thread %d myPoint->x %d myPoint->y %d
", omp_get_thread_num(),myPoint->x, myPoint->y);
}
}
#pragma omp parallel
{
#pragma omp critical
{
printf("thread %d myPoint->x %d myPoint->y %d
", omp_get_thread_num(),myPoint->x, myPoint->y);
}
delete myPoint;
}
}
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