给定宽度和高度,如何调整对象的 2D 矢量大小?
我的类 GameBoard
有一个成员变量,它是 Tile
类的对象的二维向量.GameBoard
构造函数将宽度和高度作为参数.
My class, GameBoard
, has a member variable that is a 2D vector of an object of the class Tile
. The GameBoard
constructor takes width and height as parameters.
如何根据传递给构造函数的宽度和高度调整 Tile
对象的二维向量?我怎样才能用 Tile
对象填充它,以便我可以做这样的事情?
How can I get the 2D vector of Tile
objects to resize according to the width and height passed to the constructor? How can I fill it with Tile
objects so that I can do something like this?
myVector[i][j].getDisplayChar();
代码片段
m_vvTiles.resize(iHeight);
for(auto it = m_vvTiles.begin(); it != m_vvTiles.end(); it++ ){
(*it).resize(iWidth,Tile(' '));
}
推荐答案
您必须分别调整外向量和内向量的大小.
You have to resize the outer and inner vectors separately.
myVector.resize(n);
for (int i = 0; i < n; ++i)
myVector[i].resize(m);
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