如何在 Windows 7 中使用 OpenGL、Glut 和 Visual Studio 2008 准备 C++ 项目

2021-12-19 00:00:00 opengl visual-studio-2008 c++ glut

因为我在设置 Visual Studio 2008 以使用 OpenGL 时遇到了很多问题,所以我会问这个对某些人有用的问题:

As I had many problems setting Visual Studio 2008 for using OpenGL I will ask this question that can be useful to some people:

在 Visual Studio 2008 中使用 OpenGL 和 C++ 需要遵循哪些步骤?

Which are the steps to follow in order to use OpenGL with C++ in Visual Studio 2008?

推荐答案

首先,您需要有一个视频卡并检查它是否可以与 OpenGL 配合使用,并且驱动程序是否已更新.我在这个链接 检查它.

First of all you need to have a video card and check that it works with OpenGL and the drivers are updated. I used the test in this link to check it.

检查是否正确安装了 Visual Studio 2008 以及是否在您的计算机中创建了以下路径也很重要:

It is also important to check that Visual Studio 2008 is correctly installed and that the following path is created in your computer:

C:Program FilesMicrosoft SDKsWindowsv6.0A

C:Program FilesMicrosoft SDKsWindowsv6.0A

现在我们可以按照安装步骤进行:

Now we can follow the installation steps:

1.- 下载 GLUT 从 https://www.opengl.org/resources/libraries/glut/glut_downloads.php,按照以下说明解压并复制文件:

1.- Download GLUT from https://www.opengl.org/resources/libraries/glut/glut_downloads.php, unzip and copy the files as instructed below:

  • glut.h 到文件夹 C:Program FilesMicrosoft SDKsWindowsv6.0AIncludegl
  • glut32.lib 到文件夹 C:Program FilesMicrosoft SDKsWindowsv6.0ALib
  • glut32.dll 到文件夹 C:WindowsSystem32
  • glut.h to the folder C:Program FilesMicrosoft SDKsWindowsv6.0AIncludegl
  • glut32.lib to the folder C:Program FilesMicrosoft SDKsWindowsv6.0ALib
  • glut32.dll to the folder C:WindowsSystem32

2.- 创建一个空的 C++ Win32 应用程序:

2.- Create an empty C++ Win32 application:

  • 从文件菜单中选择新建 → 项目 (Ctrl+Shift+N).
  • 选择 Win32 项目,输入名称,然后单击确定.
  • 在向导中单击下一步,然后选中空项目旁边的框,并点击完成.

3.- 添加一个新的 C++ 源文件:

3.- Add a new C++ source file:

  • 在项目菜单下选择添加新项目 (Ctrl+Shift+A).
  • 选择 C++ 文件 (.cpp),输入名称,然后单击确定.

4.- 链接到 OpenGL 库(重要步骤):

4.- Link to the OpenGL libraries (important step):

  • 在项目"菜单下,选择底部的项目属性 (Alt+F7).
  • 从左侧的导航面板中选择配置属性 → 链接器 → 输入.
  • 从对话框顶部的配置下拉框中选择所有配置.这可确保您更改调试和发布配置的设置.
  • 在附加依赖项中输入opengl32.lib glu32.lib glut32.lib"并点击确定(opengl32.lib和glu32.lib已经在系统中,glut32.lib将在之后下载 GLUT).
  • Under the Project menu select Project Properties (Alt+F7) at the bottom.
  • Select Configuration Properties → Linker → Input from the navigation panel on the left.
  • Select All Configurations from the Configuration drop-down box at the top of the dialog. This ensures you are changing the settings for both the Debug and Release configurations.
  • Type "opengl32.lib glu32.lib glut32.lib" in Additional Dependencies and click OK (the opengl32.lib and glu32.lib are already in the system, and glut32.lib will be after downloading GLUT).

5.- 下载此示例代码.

6.- 还需要在 Visual Studio 中设置路径:

6.- It is also necessary to set the paths in Visual Studio:

  • 在工具 -> 选项 -> VC++ 目录 -> 包含文件:

  • In Tools -> Options -> VC++ Directories -> Include Files:

C:Program FilesMicrosoft SDKsWindowsv6.0AInclude

C:Program FilesMicrosoft SDKsWindowsv6.0AInclude

  • 在配置属性→链接器→附加库中目录:

  • In Configuration Properties → Linker → Additional Library Directories:

    C:Program FilesMicrosoft SDKsWindowsv6.0ALib

    C:Program FilesMicrosoft SDKsWindowsv6.0ALib

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