如何使用 Windows API 在 C++ 中播放声音?
我尝试在我的编码中播放音乐文件,但失败了.我的音乐文件在保存 .cpp 文件的同一个文件夹中.
I try to play a music file in my coding, but failed. I have my music file in the same folder which save .cpp file.
有人可以帮我吗?
我的代码是:
#include <iostream>
#include <windows.h>
int main() {
PlaySound("kenny g.WAV", NULL, SND_ASYNC);
}
推荐答案
您需要使用绝对路径,确保您发送的是文件名(使用 SND_FILENAME 标志),并暂停程序足够长的时间以播放声音文件(例如,使用 getchar()).您需要在项目设置中链接 winmm.lib 库,并在标题中链接 #include windows.h 和 mmsystem.h.
You need to use the absolute path, make sure that you're sending a filename (use SND_FILENAME flag), and pause the program long enough to play the sound file (e.g., use getchar()). You need to link the winmm.lib library in your project settings, and #include windows.h and mmsystem.h in the header.
#include <windows.h>
#include <mmsystem.h>
int main() {
PlaySoundA((LPCSTR) "C:\kenny g.WAV", NULL, SND_FILENAME | SND_ASYNC);
getchar();
}
API:http://msdn.microsoft.com/en-us/library/ms712879(VS.85).aspx
应该是这样.让我知道,谢谢!
API: http://msdn.microsoft.com/en-us/library/ms712879(VS.85).aspx
That should be it. Let me know, thanks!
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