在 C++ 继承中,当指向基类的指针对象指向派生类时,不调用派生类析构函数
我是新手,我知道这是一个非常基本的概念,也可能是重复的.一旦调用了构造函数,就必须调用其相应的析构函数,这不是真的吗?[代码在 Dev C++ 上运行]
I am a newbie and I know this is a very basic concept and might be a duplicate too. Is it not true that once a constructor is called its corresponding destructor has to be called? [code run on Dev C++]
class Base
{
public:
Base() { cout<<"Base Constructor
";}
int b;
~Base() {cout << "Base Destructor
"; }
};
class Derived:public Base
{
public:
Derived() { cout<<"Derived Constructor
";}
int a;
~Derived() { cout<< "Derived Destructor
"; }
};
int main () {
Base* b = new Derived;
//Derived *b = new Derived;
delete b;
getch();
return 0;
}
给出输出
Base Constructor
Derived Constructor
Base Destructor
推荐答案
您的代码有未定义的行为.基类的析构函数必须是 virtual
以便以下具有定义的行为.
Your code has undefined behavior. The base class's destructor must be virtual
for the following to have defined behavior.
Base* b = new Derived;
delete b;
来自 C++ 标准:
5.3.5 删除
3 在第一种选择中(删除对象),如果静态类型的操作数与其动态类型不同,静态类型应为操作数动态类型的基类,静态类型应具有虚析构函数或行为未定义.
3 In the first alternative (delete object), if the static type of the operand is different from its dynamic type, the static type shall be a base class of the operand’s dynamic type and the static type shall have a virtual destructor or the behavior is undefined.
所以在你的情况下,静态类型是 Base
,动态类型是 Derived
.所以 Base
的析构函数应该是:
So in your case, the static type is Base
, and the dynamic type is Derived
. So the Base
's destructor should be:
virtual ~Base() {cout << "Base Destructor
"; }
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