Mac OS X 中的唯一硬件 ID
Mac OS X 开发对我来说是一个相当新的动物,我正在移植一些软件.对于软件许可和注册,我需要能够生成某种硬件 ID.它不必是任何花哨的东西;以太网MAC地址、硬盘串口、CPU串口之类的.
Mac OS X development is a fairly new animal for me, and I'm in the process of porting over some software. For software licensing and registration I need to be able to generate some kind of hardware ID. It doesn't have to be anything fancy; Ethernet MAC address, hard drive serial, CPU serial, something like that.
我已经在 Windows 上了解了它,但在 Mac 上我没有任何线索.任何我需要做什么的想法,或者我可以去哪里了解这方面的信息都会很棒!
I've got it covered on Windows, but I haven't a clue on Mac. Any idea of what I need to do, or where I can go for information on this would be great!
对于对此感兴趣的其他人,这是我最终在 Qt 的 QProcess 类中使用的代码:
For anybody else that is interested in this, this is the code I ended up using with Qt's QProcess class:
QProcess proc;
QStringList args;
args << "-c" << "ioreg -rd1 -c IOPlatformExpertDevice | awk '/IOPlatformUUID/ { print $3; }'";
proc.start( "/bin/bash", args );
proc.waitForFinished();
QString uID = proc.readAll();
注意:我使用的是 C++.
Note: I'm using C++.
推荐答案
试试这个终端命令:
ioreg -rd1 -c IOPlatformExpertDevice | awk '/IOPlatformUUID/ { split($0, line, """); printf("%s
", line[4]); }'
来自这里
这是用 Cocoa 包装的命令(可能会更简洁一些):
Here is that command wrapped in Cocoa (which could probably be made a bit cleaner):
NSArray * args = [NSArray arrayWithObjects:@"-rd1", @"-c", @"IOPlatformExpertDevice", @"|", @"grep", @"model", nil];
NSTask * task = [NSTask new];
[task setLaunchPath:@"/usr/sbin/ioreg"];
[task setArguments:args];
NSPipe * pipe = [NSPipe new];
[task setStandardOutput:pipe];
[task launch];
NSArray * args2 = [NSArray arrayWithObjects:@"/IOPlatformUUID/ { split($0, line, "\""); printf("%s\n", line[4]); }", nil];
NSTask * task2 = [NSTask new];
[task2 setLaunchPath:@"/usr/bin/awk"];
[task2 setArguments:args2];
NSPipe * pipe2 = [NSPipe new];
[task2 setStandardInput:pipe];
[task2 setStandardOutput:pipe2];
NSFileHandle * fileHandle2 = [pipe2 fileHandleForReading];
[task2 launch];
NSData * data = [fileHandle2 readDataToEndOfFile];
NSString * uuid = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];
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