Kivy:从python代码改变屏幕

2022-01-15 00:00:00 python python-2.7 kivy

问题描述

我正在组装一个 Kivy 应用程序,但在解决如何在 python 代码中任意选择的点更改屏幕时遇到了一些问题.

I'm putting together a Kivy app and am having some problems working out how to change screens at an arbitrarily chosen point within the python code.

在下面的例子中,我想知道如何通过执行一个函数 my main.pyScreen2 切换回 Screen1文件.

In the following example, I would like to know how to switch from Screen2 back to Screen1 by executing a function my main.py file.

这是我的 main.py:

# -*- coding: utf-8 -*-

from kivy.app import App
from kivy.uix.screenmanager import ScreenManager, Screen, NoTransition
from kivy.properties import ObjectProperty
from functools import partial

import random
import time

class ScreenOne(Screen):
    pass

class ScreenTwo(Screen):

    def __init__(self,**kwargs):
        super(ScreenTwo, self).__init__(**kwargs)
        self.displayScreenThenLeave()

    def displayScreenThenLeave(self):
        # 'time.sleep(3)' is a stand-in for "execute some code here"
        time.sleep(3)
        self.changeScreen()

    # I want this function to send the user back to ScreenOne.
    def changeScreen(self):
        pass

class Manager(ScreenManager):

    screen_one = ObjectProperty(None)
    screen_two = ObjectProperty(None)

class ScreensApp(App):

    def build(self):
        m = Manager(transition=NoTransition())
        return m

if __name__ == "__main__":
    ScreensApp().run()

这是我的 screens.kv:

#:kivy 1.8.0

<ScreenOne>:

    BoxLayout:
        orientation: "vertical"
        size: root.size
        spacing: 20
        padding: 20

        Label:
            text: "Main Menu"
        Button:
            text: "Button 1"
            on_release: root.manager.current = "screen2"

<ScreenTwo>:        

    BoxLayout:
        orientation: "vertical"
        size: root.size
        spacing: 20
        padding: 20

        Label:
            id: label
            text: "Welcome to Screen 2, please wait three seconds"

<Manager>:
    id: screen_manager

    screen_one: screen_one
    screen_two: screen_two

    ScreenOne:
        id: screen_one
        name: "screen1"
        manager: screen_manager

    ScreenTwo:
        id: screen_two
        name: "screen2"
        manager: screen_manager

应该很明显,我是 Kivy 的初学者,所以如果你能告诉我我需要更改的确切内容,包括应该使用的特定语法,我将不胜感激.

As should be pretty evident, I'm a total beginner at Kivy, so I'd really appreciate it if you could show me exactly what I need to change, including the specific syntax that should be used.

提前感谢您的时间和智慧.

Thanks in advance for your time and wisdom.


解决方案

这是一个基于您的附加信息的简单游戏"示例.当玩家进入游戏画面时,他们的生命值正在流血.当池达到零时,它们被送回菜单屏幕.

Here is a simple 'game' example based on your additional info. When a player enters the game screen, their health points are bleeding. When the pool reaches zero, they are sent back to menu screen.

main.py:

#!/usr/bin/env python
# -*- coding: utf-8 -*-

from kivy.app import App
from kivy.uix.screenmanager import ScreenManager, Screen, NoTransition
from kivy.properties import ObjectProperty, NumericProperty

import time
import threading


class ScreenOne(Screen):
    pass


class ScreenTwo(Screen):
    health_points = NumericProperty(100)

    def __init__(self, **kwargs):
        super(ScreenTwo, self).__init__(**kwargs)

    def on_health_points(self, instance, value):
        if value < 1:
            self.changeScreen()

    def on_enter(self, *args):
        thread = threading.Thread(target=self.bleed)
        thread.daemon = True
        thread.start()

    def bleed(self, *args):
        while self.health_points > 0:
            self.health_points -= 5
            time.sleep(0.1)

    def displayScreenThenLeave(self):
        self.changeScreen()

    def changeScreen(self):
        if self.manager.current == 'screen1':
            self.manager.current = 'screen2'
        else:
            self.manager.current = 'screen1'


class Manager(ScreenManager):

    screen_one = ObjectProperty(None)
    screen_two = ObjectProperty(None)


class ScreensApp(App):

    def build(self):
        m = Manager(transition=NoTransition())
        return m

if __name__ == "__main__":
    ScreensApp().run()

screens.kv:

screens.kv:

#:kivy 1.8.0

<ScreenOne>:

    BoxLayout:
        orientation: "vertical"
        size: root.size
        spacing: 20
        padding: 20

        Label:
            text: "Main Menu"
        Button:
            text: "Button 1"
            on_release:
                root.manager.current = "screen2"
                # reset health_points
                root.manager.ids.screen_two.health_points = 100

<ScreenTwo>:        

    BoxLayout:
        orientation: "vertical"
        size: root.size
        spacing: 20
        padding: 20

        Label:
            id: label
            text: "health points: " + str(root.health_points)

<Manager>:
    id: screen_manager

    screen_one: screen_one
    screen_two: screen_two

    ScreenOne:
        id: screen_one
        name: "screen1"
        manager: screen_manager

    ScreenTwo:
        id: screen_two
        name: "screen2"
        manager: screen_manager

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